Kitty & The City
04

Whitepaper

Official whitepaper, version 1.0. Everything about Nekohama, Kitty, the Pink Ledger and $KITS — in one place.
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01

Introduction

Kitty & The City is a third person open world game set in Nekohama, a neon harbor metropolis that never sleeps. You play as Kitty, a sharp, fearless woman who wakes up in a hospital bed with no memory and one clue: a pink coin stamped with the letter K.

Built on a fully procedural city engine with living traffic, crowds, weather and a real day and night cycle, the game turns everyday city life into a story worth finishing. Take jobs, keep Kitty fed and rested, style her look, build her reputation and slowly uncover who wiped her memory and why.

At the heart of it all is a simple promise: players who complete the full mission campaign, from the first step out of the hospital to the final confrontation, receive the $KITS token itself. No staking puzzles and no pay to win shortcuts. Just play the story to the end and claim what you earned.

40

Story missions

8

City districts

400M

$KITS for finishers

Story first

A mystery worth chasing

Every chapter reveals a piece of Kitty's past. The token is the reward, the story is the reason to keep playing.

Living city

Nekohama breathes

Cars obey traffic lights, commuters board the monorail, rain rolls in and neon wakes up after dark.

Earned, not bought

Skill and time win

$KITS can only leave the reward vault through a verified campaign completion. Money cannot skip missions.

Browser native

Click and play

No downloads. Nekohama runs in the browser, with a wallet connection only needed when you are ready to claim.

02

The Story

Nekohama was built on two things: the busiest harbor in the east and a market that moves faster than the tide. Every shop, cab and ramen stall in the city runs on the rhythm of the candles, the green and red bars on the giant screens above the Scramble Crossing.

Two years ago a young analyst known only as Kitty created something the city had never seen: the Pink Ledger, a community vault meant to give ordinary people of Nekohama a fair share of the market's rewards. Its token was called KITS, and the people loved it.

Not everyone did. The Bearline Cartel, a syndicate that profits every time the market bleeds, saw the Pink Ledger as a threat. On the night before the genesis launch, their leader Ursa Grimm made his move. Kitty was ambushed on the harbor bridge, the Pink Ledger key was shattered into fragments, and Kitty was thrown into the sea.

“Easy now. You've been out for two days. A ferryman found you washed ashore by the bridge. No wallet, no papers. Just this pink coin in your hand.”
Nurse Aoka, Nekohama General Hospital

Kitty survives, but her memory does not. She wakes up with nothing except a pink coin, a stubborn streak and a city full of strangers who seem to know her better than she knows herself.

The mystery

Across Nekohama lie 24 Memory Shards, glowing fragments of Kitty's past hidden in alleys, rooftops, dockyards and arcade machines. Each one restores a memory and points toward a piece of the shattered ledger key. The Bearline Cartel is hunting the same fragments. If they assemble the key first, they will drain the vault and crash the city into a red candle that never ends.

The goal

Rebuild your life from zero. Earn your keep, make allies, recover all eight pieces of the Pink Ledger key and face Ursa Grimm at the Nekohama Stadium during the night of The Last Candle. Restore the ledger, and the genesis of KITS finally happens, with every player who walked the full journey sharing in the reward.

03

The Cast

Every major character is a fully rigged 3D avatar driven by the engine's VRM character library, sharing the same natural walk and run animation as the player.

K
The Player

Kitty

Founder of the Pink Ledger turned amnesiac survivor. Quick witted, stylish and impossible to keep down. Her reputation, her Hype, grows with every job she finishes.

A
The Nurse

Aoka

The first friendly face in Nekohama. Patches Kitty up after every bad night and quietly knows more about the bridge ambush than she admits.

M
The Ferryman

Milo

Pulled Kitty out of the water. Runs the harbor ferry and the pier, and holds the memory of where she was last seen alive.

L
The Barista

Ling

Owner of the corner cafe and the best information broker in town. Coffee is cheap, secrets are not.

K
The Stylist

Kimi

Runs the Style Studio salon. Believes a new look is the best disguise and helps Kitty slip past Bearline lookouts.

P
The Arcade Hacker

Piff

Lives at the arcade and reads code like comics. Cracks the encrypted Memory Shards and maps the Bearline network.

C
The Dispatcher

Corck

Voice of the KITS Boards. Hands out every contract in the city and never asks questions. Whose side is he really on?

U
The Antagonist

Ursa Grimm

Boss of the Bearline Cartel. Profits from panic, owns the night and wants the Pink Ledger key to drain Nekohama dry.

04

The World

Nekohama is a procedurally generated harbor city with textured towers, lit windows, parks with wind swept grass, a monorail loop and a working pier reaching out to sea.

1

Central Park and General

Hospital, fountain park, benches

Chapter 1. Where Kitty wakes up and learns to survive.

2

Scramble Downtown

Scramble Crossing, skyscraper, cafes, minimarkets

Chapter 2. The beating heart of the market and the giant candle screens.

3

Harbor Lights

Pleasure pier, Ferris wheel, lighthouse

Chapter 3. Milo's ferry and the night of the ambush.

4

Iron Quarter

Docks, cargo cranes, factory, construction site

Chapter 4. Bearline smuggling routes and stolen cargo.

5

Green Outskirts

Farm, power plant, open roads

Chapter 5. A citywide blackout and a race to restore power.

6

Neon Heights

Tower, Skytree, monorail line

Chapter 6. Rooftop chases and the encrypted Bearline vault.

7

Stadium Ring

Nekohama Stadium and its plaza

Chapter 7. The Last Candle, the final showdown.

8

Hillside and Bank Row

Hillside sign, Nekohama Bank, police and fire stations

Chapter 8. The genesis of the Pink Ledger.

A city that lives without you

  • Traffic follows lanes and traffic lights across the full road grid.
  • Crowds of locals walk the sidewalks while commuters wait and board at monorail stations.
  • Over 20 enterable venues: cafe, bakery, ramen house, diner, pub, arcade, cinema, bowling, salon, barber, bank, hospital and more.
  • Day and night shift the sky, light the windows and switch on the lighthouse beam.
  • Pink Rain storms roll in with droplets on the lens and an overcast city.
  • Live minimap with landmarks, objectives and every KITS Board marked.
05

Technology

Kitty & The City runs on a custom browser engine built with Three.js and Vite. Everything from building facades to road markings is generated in the browser, so the city loads fast and looks sharp.

LayerTechnologyWhat it does
RenderingThree.js r169, WebGLToon shading, outline pass, bloom on neon, soft shadows
CitySeeded procedural generatorRoads, towers, parks, landmarks, industry and pier, reproducible layout
CharactersVRM avatars, procedural gaitRigged humans for Kitty, the cast and the crowd, with spring bone hair
Crowd and trafficInstanced meshes, distance budgetsPedestrians, commuters and cars at high frame rates
AtmosphereSky shader, weather passesDay and night cycle, rain streaks and lens droplets
SystemsModular ES modulesVibe stats, missions, cinematics, minimap, chat, Hype Board
BuildViteFast loading static build that runs in any modern browser

Onchain architecture

Client

Browser game

Username gate and wallet connect with Phantom, Solflare or Demo Wallet. Records the signed mission log as you play.

Server

Mission verifier

Stores profiles, validates mission logs and signs claim tickets for verified campaign finishers only.

Solana

Claim program

Holds the Mission Reward Vault, checks the ticket signature, blocks repeat claims and transfers $KITS.

The $KITS token is a standard SPL token. The claim program will be independently reviewed before the vault is funded, and its address will be published on the official site.

06

Roadmap

  1. Phase 1Q4 2026Now

    Pink Dawn

    • › Whitepaper and official website
    • › $KITS token launch on Solana with burned liquidity
    • › Community channels, trailer and character reveals
  2. Phase 2Q4 2026

    Open City Beta

    • › Nekohama open to explore with Vibe stats and side contracts
    • › Chapters 1 to 3 playable, Demo Wallet access
    • › City chat and first Hype Board season
  3. Phase 3Q1 2027

    The Pink Ledger

    • › Full eight chapter campaign live
    • › Mission verifier and claim program live, Epoch I opens
    • › Style Studio and Pink Rides fully unlocked
  4. Phase 4Q2 2027

    Seasons

    • › Seasonal events funded by the Community pool
    • › Holder cosmetics and first community district vote
    • › Mobile friendly controls and performance upgrades
  5. Phase 5H2 2027

    Beyond Nekohama

    • › New district chosen by holders
    • › Co op contracts with friends
    • › Kitty's next chapter: a brand new story arc

Timelines are targets and may shift based on testing, security reviews and community feedback.

07

Disclaimer

This whitepaper is for information only. It describes the planned design of Kitty & The City and the $KITS token and does not form an offer, solicitation or recommendation to buy, sell or hold any asset. Nothing here is financial, legal or tax advice.

$KITS is a utility and reward token for a game. It carries no promise of profit, dividend, ownership or value. Digital assets are volatile and you may lose everything you put in. Rewards described in this paper depend on game availability, verification results and the remaining balance of the Mission Reward Vault, and may change as the project develops.

Smart contracts and game servers can contain bugs or face attacks despite reviews. Laws on digital assets differ between countries; you are responsible for making sure that playing and claiming is legal where you live. All characters, places and organizations in the story are fictional.

08

Play, earn, hold

Kitty

The city is waiting

Download whitepaper PDF
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