How to Play
How to Play
The hustle loop
Core gameplay
The city currency
Paw Coins are the soft currency used for food, fun, rides and style. They are earned from contracts and spent at shops. Paw Coins live off chain and cannot be traded or withdrawn — this keeps $KITS reserved for one purpose only: rewarding players who finish the story.
Green candles, red candles
The giant candle screens show the City Pulse, an in game market cycle that changes every few minutes. A green candle boosts delivery payouts and fills the streets with shoppers. A red candle brings Bearline patrols, higher risk contracts and bigger Hype rewards for brave players.
Survive the city
The Vibe system
Kitty has four core stats that drift over time, plus Hype — her reputation. Keeping them healthy is part of the challenge, and every one of them affects how well she performs.
| Stat | Drains | Restore |
|---|---|---|
| Health | Empty needs, Bearline goons, falls | Rest well fed, visit Nekohama General |
| Hunger | Time; empties in about six minutes | Minimarket, bakery, ramen, diner, fast food |
| Energy | Walking, sprinting, hard contracts | Coffee at Ling's cafe, sitting on benches |
| Mood | Slow drift, failed jobs, rainy nights | Arcade, cinema, bowling, golf, the pub |
| Hype | New stat. Never decays | Finish contracts, style upgrades, events |
If Health reaches zero, Kitty blacks out and wakes up at Nekohama General with a hospital bill. Neglect is recoverable, never a dead end.
Try the Vibe system
Stats drain in real time. Keep Kitty going.
Kitty just stepped out of Nekohama General.
Core gameplay
City systems
Walk, sprint, jump, explore
Smooth third person controls with a follow camera, sprinting that burns Energy and full collision with every building, lamp post and park bench in the city.
Drive across Nekohama
Borrow a car from the traffic and take the wheel with arcade handling and a chase camera. Some contracts are only possible on four wheels, and Bearline chases will test your driving.
Look good, play better
Kimi's salon and the barber unlock hairstyles and outfits. Each look carries a small perk such as faster sprint recovery, cheaper food or bonus Hype at night.
Defend yourself
Bearline goons roam at night. A quick Paw Strike staggers them with a bright impact burst. Kitty is a survivor, not a brawler, so smart routes beat long fights.
Enter and interact
Step through glowing doors into fully furnished interiors. Order at the counter, play arcade cabinets, catch a film or save Paw Coins at Nekohama Bank.
Pink Rain contracts
When a storm rolls in, Express contracts pay double but the streets get slick and visibility drops. Risky, rewarding and beautiful.
The city after dark
At night the windows glow, the lighthouse sweeps the bay and secret Memory Shards become visible. So do Bearline lookouts.
City chat and Hype Board
A live city chat and a ranked Hype Board show who is grinding hardest. Seasonal Hype rankings unlock exclusive cosmetics and community rewards.
Press the keys to test
Controls at a glance
Desktop keyboard + mouse. Mobile friendly controls arrive in Phase 4.
The Pink Ledger
Mission campaign
Eight chapters of five missions each. Every chapter unlocks a new district, restores Memory Shards and recovers one piece of the Pink Ledger key. Estimated time to finish: 10 to 14 hours, saved to your profile across sessions.
1Wake Up, Kitty Central Park and General
- 1.1First Steps
- 1.2Coffee with Ling
- 1.3The KITS Board
- 1.4Bench Break
- 1.5The Pink Coin
Landmarks: Hospital, fountain park, benches. Where Kitty wakes up and learns to survive.
2Scramble Hearts Scramble Downtown
- 2.1Rush Hour Run
- 2.2Candle Screens
- 2.3Lost Wallet
- 2.4Tower Courier
- 2.5The Watcher
Landmarks: Scramble Crossing, skyscraper, cafes, minimarkets. The beating heart of the market and the giant candle screens.
3Harbor Lights Harbor Lights
- 3.1Milo's Ferry
- 3.2Ferris Wheel Memory
- 3.3Lighthouse Signal
- 3.4Pier Sweep
- 3.5The Bridge
Landmarks: Pleasure pier, Ferris wheel, lighthouse. Milo's ferry and the night of the ambush.
4Steel and Steam Iron Quarter
- 4.1Container 47
- 4.2Crane Climb
- 4.3Factory Shift
- 4.4Scattered Cargo
- 4.5Bearline Ledger
Landmarks: Docks, cargo cranes, factory, construction site. Bearline smuggling routes and stolen cargo.
5Power Down Green Outskirts
- 5.1Fresh Harvest
- 5.2Grid Failure
- 5.3Blackout Express
- 5.4Power Plant Run
- 5.5Lights On
Landmarks: Farm, power plant, open roads. A citywide blackout and a race to restore power.
6Neon Heights Neon Heights
- 6.1Piff's Code
- 6.2Monorail Tail
- 6.3Rooftop Chase
- 6.4Skytree Cipher
- 6.5The Vault Map
Landmarks: Tower, Skytree, monorail line. Rooftop chases and the encrypted Bearline vault.
7The Last Candle Stadium Ring
- 7.1Red Candle Rising
- 7.2Crowd Control
- 7.3Ursa's Offer
- 7.4Stadium Siege
- 7.5The Last Candle
Landmarks: Nekohama Stadium and its plaza. The Last Candle, the final showdown.
8Genesis Hillside and Bank Row
- 8.1Gathering Allies
- 8.2Eight Pieces
- 8.3Bank Row Run
- 8.4Hillside Signal
- 8.5Genesis Mint
Landmarks: Hillside sign, Nekohama Bank, police and fire stations. The genesis of the Pink Ledger.
Chapter gates
Story Progress
All five missions of the previous chapter completed in order.
Memory Shards
Three shards from the current district found, 24 in total across the city.
Hype Level
A minimum reputation earned through side contracts and city life.
Handed out by Corck
Mission types
Deliver
Pick up at one named place, drop off at another across the city
Best for · Steady Paw Coins
Express
Reach the target before the clock runs out; time left becomes bonus pay
Best for · Fast players
Collect
Sweep up scattered items or Memory Shards inside a search zone
Best for · Explorers
Chase
NewTail a Bearline car or runner without losing sight of them
Best for · Drivers
Escort
NewGuide an ally safely through a district while goons close in
Best for · Story missions
Spotlight
NewReach a landmark in a chosen style at a set hour to gain Hype
Best for · Style lovers
Pulse Rush
NewLimited contracts that appear only during green or red candles
Best for · Hype hunters
Every job has a scene
Accept a contract and a short cinematic plays: an orbit around Kitty, an aerial cut to the target and back to gameplay.
The final mission
Genesis Mint
- 1
Gathering Allies
Visit Aoka, Milo, Ling, Kimi and Piff to collect their pieces of the plan.
- 2
Bank Row Run
Carry the assembled key across a city on a red candle while Bearline cars hunt you.
- 3
Hillside Signal
Climb to the hillside sign and broadcast the Pink Ledger to every screen in Nekohama.
- 4
Genesis
The ledger restores, the candles turn green and the claim portal opens for Kitty.
